spirit2dm7 – The deepest fall
A new tourney map for a contest at Quake2Reloaded. With this map I wanted to emphasize gameplay elements that are more common in modern games like Q3A and QL: less tight corridors, more open areas with dramatic height differences and powerful jumppads that allow players to get to higher grounds quickly if they’re willing to take the risk of being an easy target for a second or two. Since the height can easily be converted to speed this map plays very fast.
release date: 12 / 2010
gameplay: tourney (1vs1) | FFA 3-4
A video showing a 1vs1 match on the map (it’s my POV while playing against a bot, so you can even laugh at my lack of Quake skillz while watching it).