Monthly Archives: March 2015

Designing great 1vs1 FPS maps — Part 3: Conclusions

This is the third and last part of my article on designing maps for good item placement. It gives the conclusions and summarizes what we learned from the examples given in part 2. You may want to read part 1 … Continue reading

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Designing great 1vs1 FPS maps — Part 2: Examples

This is part 2 of my article on 1vs1 map design for level designers. It discusses some example spots of powerful items in more or less known maps. You may want to read part 1 of this article before reading … Continue reading

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Designing great 1vs1 FPS maps — Part 1: Introduction

This article gives some suggestions on level design and item placement for 1vs1 multiplayer maps. It is intended for level designers who want to improve their maps for 1vs1 games, i.e., make them more balanced for this game type, improve … Continue reading

Posted in Level Design | Tagged , , , , , , , | 3 Comments